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Colossal Cave Adventure (2014)

The Colossal Cave Adventure game, produced in the '70s, was the historic first "interactive fiction" game, in which the computer would simulate and describe a situation and the user would type in what to do next, in simple English.

The user would thus be a part of an ongoing story in a fantasy setting — in this case, an exploration of Colossal Cave in Kentucky. But this Colossal Cave, though remarkably similar to its real-life counterpart, was also very different: Magic was afoot in the cave...

You are in a twisty maze of passageways, all alike...

Crowther & Woods' inaugural text adventure game Colossal Cave Adventure figured prominently as a plot device in an episode (entitled "Adventure") of AMC's early-computing television drama Halt And Catch Fire, so to allow modern viewers the additional context needed to appreciate the historical reference, the TV network hosted a free web-playable illustrated version of the game complete with contextual hints.

In a nutshell, this early text adventure challenges the player to successfully navigate a fantastical cave complex, looking for treasures and surviving devious puzzles, monsters and mazes.

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Game Information

image
Alternative Titles
ADVENT, Colossal Cave, Adventure
Platform
Web
Developer(s)
William Crowther and Don Woods
Publishers(s)
AMC
Genres(s)
Adventure
NA Release Date
June 29, 2014
JP Release Date
June 29, 2014
EU Release Date
June 29, 2014
AUS Release Date
June 29, 2014
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
-
Website
Official Website
Added by
0 User(s)

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