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Perdition

The overall theme of this survival horror title is extremely powerful in weaving itself into the playing mechanics. The story boils down to a simple concept: you're doomed, and any thought you have of escaping is futile. The developer, Samuel Potter, does this well by giving you hope in the form of a single item you can choose from a sizable selection at the beginning (extra keys, ink and quilt, lantern oil, a map) that makes life easier for a while, but quickly robs you of that hope kicking up the number and power of enemies, and taking away the locations of traps and keys from the lower levels on the map.

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Game Information

image
Platform
Xbox 360
Developer(s)
Samuel H. Potter
Publishers(s)
Amalgamation Softworks
Genres(s)
Action, Horror, Survival
NA Release Date
June 7, 2012
JP Release Date
June 7, 2012
EU Release Date
June 7, 2012
AUS Release Date
June 7, 2012
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
-
Added by
0 User(s)

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