The Adventures of Jimmy Neutron Boy Genius: Jet Fusion

Jimmy has an assignment to write a book report, and Jimmy decides to invent the Virtual World Reproduction Machine (VWRM), a device that will show the class what the book is about like a movie. Jimmy places his Jet Fusion book into the machine and it malfunctions, thus turning Retroville into a virtual world. Then Professor Calamitous kidnaps Jet Fusion and it's up to Jimmy to save him. Throughout the game, the player has to collect pieces for major and minor inventions, which help Jimmy continue to the next level. The one major invention in each level helps defeat the boss in the boss level, while the one minor invention in each world helps Jimmy battle his enemies and various obstacles. The minor inventions also come with a primary and secondary action.



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Game Information

Nintendo Gamecube
Krome Studios
NA Release Date
September 16, 2003
EU Release Date
November 21, 2003
MVGL User Score
5.3 by 6 user(s)
MVGL Difficulty
Added by
12 User(s)

This game also exists on:
Nintendo Gameboy Advance PlayStation 2

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