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Starshatter: The Gathering Storm

The story takes place in the distant future in a galaxy known as the "Blue Drift" region where the two colonial superpowers, The Terillian Alliance and the Marakan Hegemony are gridlocked in a cold war standoff that, following a civil war in a neighbouring neutral system, escalates into open conflict.

Storyline The game story is divided into four story acts, and one tutorial act:

Live Fire. A series of scripted missions that shows the play the basics of gameplay, and the training of the player's character, who is a Terillian Alliance fighter pilot.
Highland. A civil war in the system of Solus, caused by the Dantari Separatists' desire to make their home system join the Marakan Hegemony. The Terillian Alliance intervenes, and subdues the fighters.
Shining fortress. The Maraken Hegemony invade core Terrilian alliance system. The Alliance push them back out and then aid the independent systems of Haiche and Borova. A precious artifact, the Borovan arcilith, goes missing.
Operation Firestorm. The Alliance counter invade Maraken Hegemony and use a pincer maneuver to invade. A new force emerges and the dantari are back.
Operation Nightfall. The Alliance are now looking for the Borovan Arcilith and invade core Hegemony systems looking for it.

Source.

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Game Information

image
Platform
PC
Developer(s)
Destroyer Studios
Publishers(s)
Matrix Games
Genres(s)
Flying, Simulation
NA Release Date
October 12, 2006
JP Release Date
October 12, 2006
EU Release Date
October 12, 2006
AUS Release Date
October 12, 2006
ESRB Rating
Everyone 10+
PEGI Rating
PEGI 12
MVGL User Score
4 by 1 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
1 User(s)

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