Loading...

Fossil Echo

Fossil Echo is a short and challenging story driven platformer with hand drawn 2D graphics. Set in a fantastical world, it tells a wordless tale of adventure and mystery.

Features:

● Varied and detailed environments ● Hand animated 2D characters ● Over 15 minutes of fully animated cutscenes ● A wordless, mysterious story ● Breathtaking orchestral score ● Very dynamic and demanding platforming gameplay ● Tense stealth mechanics ● Easy Mode lets you enjoy the story without worrying too much about the challenge. ● Well hidden secrets and unlockables ● No HUD or on-screen indications ● Speedrun-Friendly (in-game timers...)

Story Influenced by the Oddworld series, Ico, and Shadow of the Collosus, as well as Studio Ghibli films, Fossil Echo tells the story of a young boy and his journey to climb a giant tower in the middle of the sea. How and why he got there are questions that will be answered via playable flashbacks during his ascent. The game offers over 15 minutes of fully animated cutscenes and the story is told without any dialogue or written text.

Gameplay Fossil Echo mixes old-school, "die & retry" platforming gameplay with some stealth elements. As in Abe's Oddysee and Another World, you have little margin for error; precise movement and timing is required to get through and avoid confrontation, as the character is young, weak, and unable to fight or kill, most of the time...

Art Fossil Echo features a detailed art style, with pre-rendered/hand painted backgrounds and hand animated 2D characters. Adopting the style of animated film, it presents an array diverse environments, from lush forest to snow covered tower. With no HUD or any indications displayed on screen, the game aims at immersing you from start to finish.

Sound The world of Fossil Echo is brought to life by over two hours of unique, original music by John Robert Matz (Gunpoint, Rodina) and sound design by Gordon McGladdery (Rogue Legacy, Fantastic Contraption). Music and sound work in concert to set the mood and highlight the story and actions during gameplay and cutscenes.

Source.

Comments

Coming soon...

Game Information

image
Platform
PC
Developer(s)
Awaceb
Publishers(s)
Awaceb
Genres(s)
Action, Platformer
NA Release Date
July 8, 2016
JP Release Date
July 8, 2016
EU Release Date
July 8, 2016
AUS Release Date
July 8, 2016
MVGL User Score
8 by 1 user(s)
MVGL Difficulty
-
Composer(s)
John Robert Matz
Website
Official Website
Added by
1 User(s)

This game also exists on:
Mac

Recently Completed By

Coming soon...

Recently Favorited By

Coming soon...