The Secret of Monkey Island is a graphic adventure game developed by Lucasfilm Games and published by the same company after its name was changed to LucasArts. The game spawned a number of sequels, collectively known as the Monkey Island series. The fifth game to use the SCUMM engine, The Secret of Monkey Island was released in October 1990, and was primarily designed by Ron Gilbert, with Tim Schafer and Dave Grossman. The trio also led the development of the sequel Monkey Island 2: LeChuck's Revenge.
The game begins on the Caribbean island of Mêlée, where a youth named Guybrush Threepwood wants to be a pirate. He seeks out the Pirate Leaders, who set him three challenges to prove himself a pirate: defeat Carla, the island's swordmaster in insult swordfighting, steal a statue from the Governor's mansion, and find buried treasure.
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