Loading...

Doshin the Giant

Players assume the role of a yellow giant with a conspicuously placed "outie" in an all-new 3D world that, again, is inhabited by groups of tribesmen, all of whom worship the gargantuan being. It's up to players to explore the world, interact with the villagers, and either do their bidding, or don't. When Doshin is yellow, which represents good, he can help the people. He can raise their land to get rid of flooding, or plant some trees around their village, for example. But Doshin can also turn red, which represents bad, and it's in this mode that he can attack the villagers and destroy the land around them. Every time he does good, Doshin receives hearts and grows -- but the bigger he becomes, the more likely he is to accidentally step on villagers. The ultimate objective is to collect a range of monuments the villagers erect in praise -- and hate -- of the giant.

Source.

Comments

Coming soon...

Game Information

image
Platform
Nintendo Gamecube
Developer(s)
Param
Publishers(s)
Nintendo
Genres(s)
Adventure, Real-Time Strategy, Simulation, Strategy
JP Release Date
March 14, 2002
EU Release Date
September 20, 2002
PEGI Rating
PEGI 3
CERO Rating
CERO A
MVGL User Score
5.4 by 17 user(s)
MVGL Difficulty
-
Composer(s)
Tatsuhiko Asano
Added by
22 User(s)

Recently Completed By

Coming soon...

Recently Favorited By

Coming soon...