Players assume the role of a yellow giant with a conspicuously placed "outie" in an all-new 3D world that, again, is inhabited by groups of tribesmen, all of whom worship the gargantuan being. It's up to players to explore the world, interact with the villagers, and either do their bidding, or don't. When Doshin is yellow, which represents good, he can help the people. He can raise their land to get rid of flooding, or plant some trees around their village, for example. But Doshin can also turn red, which represents bad, and it's in this mode that he can attack the villagers and destroy the land around them. Every time he does good, Doshin receives hearts and grows -- but the bigger he becomes, the more likely he is to accidentally step on villagers. The ultimate objective is to collect a range of monuments the villagers erect in praise -- and hate -- of the giant.
Coming soon...
Coming soon...
Coming soon...