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SoulCalibur: Lost Swords

Like previous games in the series, Soulcalibur: Lost Swords is a weapon-based fighting game. Players can inflict high and low horizontal and vertical attacks, block oncoming attacks, and use parries to gain a tactical advantage. Features such as Soul Crush and Armor Destruction first introduced in Soulcalibur IV are retained; Soul Crush can now be used to make opponents drop collectible items and weapons. Several mechanics are no longer present in the game, however, such as the ability to ring out a character, counter hits, and Just Guard. Guard Impact, while having the same properties as Soulcalibur V, no longer uses a specific meter to execute. Two new mechanics are added: Weapon Arts, which grants each character unique attacks such as breaking through an enemy's guards; and support character feature, which allows players to temporarily borrow another player's character online.

The game features single-player experience modes. In Quest Mode, players traverse the world to participate in battles which allow them to collect raw materials and weapons; the former can be used to craft better weapons for use. As the existing characters no longer wear predetermined costumes and start out with only undergarments, players can customize them with various armory and other clothing parts. Virtual item sales are offered online.

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Game Information

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Platform
PlayStation 3
Developer(s)
Project Soul
Publishers(s)
Namco Bandai Games
Genres(s)
Fighting
NA Release Date
April 22, 2014
JP Release Date
February 6, 2014
EU Release Date
April 23, 2014
ESRB Rating
Teen
PEGI Rating
PEGI 16
CERO Rating
CERO C
MVGL User Score
5.1 by 35 user(s)
MVGL Difficulty
3.0000
Composer(s)
-
Added by
56 User(s)

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