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Endonesia

In Endonesia, the player takes the role of a boy who went into the park and suddenly found himself in another world. A mysterious voice contacts him and says that this world is called Endonesia, and if he wants to return home, he has to call upon its fifty gods. In order to find the gods, the hero has to communicate with the inhabitants of Endnesia by transferring his own emotions to others.

Created by Taro Kudo and Kazuyuki Kurashima of Love-de-lic fame, Endnesia is one of the spiritual descendants of their seminal game Moon: Remix RPG Adventure. Like those other games, Endnesia is a puzzle-solving adventure with RPG elements such as statistics, item-gathering, and character growth.

The theme of the game is sharing emotions; gameplay-wise, it translates into puzzle-solving which involves using the right emotion on the right characters at the right time. For example, using the Hunger emotion on an animal will make it hungry, urging it to find food, which will clear the path for the hero.

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Game Information

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Alternative Titles
エンドネシア
Platform
PlayStation 2
Developer(s)
Vanpool
Publishers(s)
Enix Corporation
Genres(s)
RPG
JP Release Date
May 31, 2001
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
-
Added by
3 User(s)

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