The player takes control of an unnamed prisoner who has just been thrown inside the mining colony. Before being sent in, the player receives a letter which he is tasked to deliver to the Fire Mages of the Old Camp. After getting the chance to talk with the magicians, the protagonist learns that Xardas, the head of the Fire Mages who is supposed to receive the letter, deserted in order to study black magic.
The main character must complete quests and slay wild animals and monsters to earn skill points, which are used to increase basic attributes, improve skills, and learn trades. They are spent by finding the appropriate teacher. Several skills have only one "level" (Sneaking, Acrobatics), while the fighting skills (one-handed weapons, two-handed weapons, bows and crossbows) have two proficiency levels. If the Hero chooses to be a Mage (or joins the Swamp Camp), he will be able to learn Circles of Magic; of which there are 6. The main attributes are increased in 1 or 5 point increments, starting at 10 and capping off at 100. The cap can be surpassed with the use of potions.
Coming soon...
Coming soon...
Coming soon...