Cave Noire is a roguelike. The game evolves around four quests (killing monsters, freeing fairies or collecting gold/orbs) with ten difficulties each. The difficulty determines how big the target number is, the stats the player starts with and what monsters are encountered. Starting a quest creates a randomly generated dungeon where the player has one chance to reach the goal - death means a new dungeon has to be created. Beating a difficultly level unlocks the next; this is also the one thing the game saves.
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Coming soon...