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Bowja the Ninja 2: In Bigman's Compound

In the sequel to Bowja the Ninja: On Factory Island players once again control Bowja. This time his mission is to infiltrate a compound, deal with the henchmen of Bigman, disable a missile, switch off a satellite system and escape unharmed.

It is a 2D point-and-click adventure in a simplified fashion. Progressing through each screen, players have to click hotspots in the scenery to activate commands. Bowja cannot die and most puzzle are fairly simple as there are no different commands. Instead, the player has to scan the background for areas that can be clicked and watch what unfolds. Certain section of the game only allow a short moment to click an area and there are also a few puzzles that are more difficult and require more thinking than the trial and error of the other ones.

The fastest times can be submitted to the developer's website and by finishing the game the player receives a code. It can be entered on the developer's website to play a mini-game involving Bowja.

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Game Information

image
Platform
Web
Developer(s)
Pencilkids
Publishers(s)
Pencilkids
Genres(s)
Adventure, Point and Click
NA Release Date
June 29, 2008
JP Release Date
June 29, 2008
EU Release Date
June 29, 2008
AUS Release Date
June 29, 2008
MVGL User Score
6 by 1 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
1 User(s)

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