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Guilty Gear Judgment

It has been a week since the world has heard from the small Eastern European kingdom of Villtania. As scattered reports from the Villtanian refugees who have fled the country dribble in, the world is hearing a horror-filled tale of devastation by monsters and biogeocenosis experiments summoned for war and world domination by Villtania's leading scholar, and self-described sorcerer, Raimond. The once beautiful Villtanian countryside now runs red with the blood of its people. The United Nations have declared an international emergency and while unable to commit any of the world's armies to this strange, supernatural conflict, they have offered a huge reward to any hot-shot mercenaries or hunters brave enough to take on theses monsters from another dimension and restore order to Villtania. Warriors from around the world, some for the sake of justice, others for money, have stood up and gathered in the Villtanian battle field. Now, a new war has begun.

The gameplay in Guilty Gear Judgment is similar to the GG Boost mode found in Guilty Gear Isuka. Instead of one-on-one 2D fighting, Judgment is a side scrolling beat em' up game. It features every character from Guilty Gear XX ♯Reload except for Kliff Undersn, Justice and Robo-Ky, and adds one new playable character, Judgment, who is exclusive to this game. Other characters, including Judgment, are unlocked after beating certain conditions.

Core gameplay consists of deafeating large amounts of enemies and bosses across eighteen levels, while completing each character's story, which is presented in short conversations between chapters. Movelists are slimmed-down and re-adjusted in order to coincide with the new beat em' up gameplay. Instead of punch, slash, heavy and kick buttons, there are light, medium, and heavy attack, and jump buttons, respectively. There is also a back attack, and a Psych Burst attack which covers a large range and recovers health if enemies are hit, which is known as a Psych Burst Recovery. Each character has a Tension bar, used for Overdrive attacks and a Burst bar, which, when filled, allows unlimited Overdrive attacks until it depletes, or the use of the aforementioned Psych Burst attack. Enemies drop health or tension boosts, extra lives or point items.

The game also features a co-op mode, which can be played over the Ad-hoc system, and a Survival mode, where the player has to survive increasingly more difficult areas until they are defeated.

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Game Information

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Platform
Sony PSP
Developer(s)
Arc System Works
Publishers(s)
Majesco Entertainment
Genres(s)
Action, Fighting
NA Release Date
September 5, 2006
JP Release Date
August 24, 2006
EU Release Date
August 3, 2007
AUS Release Date
August 23, 2007
ESRB Rating
Teen
PEGI Rating
PEGI 12
CERO Rating
CERO C
ACB Rating
M
MVGL User Score
6 by 20 user(s)
MVGL Difficulty
2.0000
Composer(s)
Kennosuke Suemura, Osamu Aoki, H. P. Ebihara
Added by
26 User(s)

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