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San Francisco Rush 2049

San Francisco Rush 2049 is a racing video game developed by Atari Games and published by Midway Games for the Arcade, Nintendo 64, Game Boy Color, and Sega Dreamcast.

The game features and an arcade-style physics engine. Race tracks are based around a futuristic representation of San Francisco. Cars have the ability to extend wings from their lateral aspects, allowing for mid-air adjustments. This feature is a product of the science fiction setting and as such is not seen in other entries in the Rush series. As with previous titles in the franchise, Rush 2049 features a stunt mode in which the player scores points for complex mid-air maneuvers and successful landings. The game also includes a multiplayer deathmatch battle mode and race mode for up to four players. There are six race tracks, four stunt arenas, eight battle arenas and one unlockable obstacle course named 'The Gauntlet'. The single player race mode places emphasis on outlandish and death-defying shortcuts, creating a risk and reward structure to the gameplay.

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Game Information

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Platform
Nintendo Gameboy Color
Developer(s)
Atari
Publishers(s)
Midway
Genres(s)
Racing
NA Release Date
September 7, 2000
EU Release Date
December 1, 2000
ESRB Rating
Everyone
MVGL User Score
6 by 1 user(s)
MVGL Difficulty
-
Composer(s)
Barry Leitch
Added by
1 User(s)

This game also exists on:
Nintendo 64 Sega Dreamcast

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