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Pools

Explore, admire and listen. Relaxing. Uncanny. Eerie. Hypnotic. Immersive. No monsters chasing you or jumping towards at your screen, but the game can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and outwordly architecture. Liminal spaces, inspired by backrooms.

One could say POOLS is like an art gallery where you look around and listen to the sounds. There are very few things to solve, practically a few mazes. Sometimes the game can challenge your navigation skills. But mostly you're just... there.

The game has no user-interface and no dialogue. No background music. Instead, the game uses sounds to make you feel like you're really there. The sounds and echo change depending on the room you're in. Walking in water is slower. All of these things makes the game feel more real and creates a tense atmosphere.

There's no typical story, no characters to meet, and you won't find any notes in game. But as you explore and advance further, you start to notice that the game's world changes around you. Rooms look and feel different. Each chapter has something unique. Constantly you're exploring new places, each with its own kind of mystery.

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Game Information

image
Alternative Titles
POOLS
Platform
PC
Developer(s)
Tensori
Publishers(s)
Tensori
Genres(s)
Adventure, Horror, Simulation
NA Release Date
April 26, 2024
JP Release Date
April 26, 2024
EU Release Date
April 26, 2024
AUS Release Date
April 26, 2024
MVGL User Score
8 by 1 user(s)
MVGL Difficulty
-
Composer(s)
-
Added by
2 User(s)

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