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Auto Racing

In Auto Racing, players begin by selecting one of the five numbered courses, with the higher numbers representing increased difficulty. Players can also allow the computer to randomly choose from the first four courses. Next, players select from one of five Formula One racing vehicles, each with a different set of capabilities. Players cannot pick the same cars, but two of the cars are identical in specifications, allowing for two-player matches for drivers of equal skills. The cars will accelerate to their top speeds automatically, with the player in control of steering and braking.

The courses are shown from a top-down perspective, and there are no computer-controlled cars on the track. Each course has a number of invisible checkpoints. During the race, if a player crashes into an obstacle along the course, or if one player's lead over their opponent pushes the opponent off the screen, the cars will be reset at the last checkpoint passed. In a single-player game, the player must complete five laps of the course as quickly as possible. In a two-player game, players score two points whenever their opponent crashes, or one point when they take a significant lead over their opponent; the game ends when one player scores 50 points.

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Game Information

image
Platform
Intellivision
Developer(s)
APh Technological Consulting
Publishers(s)
Mattel Electronics Sears
Genres(s)
Racing
NA Release Date
October 3, 1980
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
-
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0 User(s)

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