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Gain Ground

Gain Ground is an arcade style action game with a bit of strategy thrown in. The goal is to get all of the soldiers to the opposite side of the screen or to kill all of the enemies. Each soldier in the army has a unique specialization from among 20 types. Each soldier can attack in two different ways using either a normal weapon or a special weapon. The strategy comes from deciding which soldier would do best in which situation. Some weapons are better at dealing with certain enemies and obstacles than other weapons.

Players start with only three soldiers but can encounter other soldiers that can be rescued by touching them. If the new soldier survives long enough to reach the exit they can be added to the soldier inventory. The number of possible soldier in a player's army is over 30 soldiers. There are 50 stages total divided into rounds of 10. At the end of each round players encounter an enemy boss.

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Game Information

image
Platform
Arcade
Developer(s)
Sega
Publishers(s)
Sega
Genres(s)
Action, Arcade, Strategy
NA Release Date
December 1, 1988
JP Release Date
November 1, 1988
MVGL User Score
7 by 1 user(s)
MVGL Difficulty
-
Composer(s)
Yo Takada (Dolphin), Katsuhiro Hayashi (Q-Chan)
Added by
1 User(s)

This game also exists on:
Sega Master System Sega Genesis/MegaDrive

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