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Grim Fandango Remastered

Grim Fandango is a personal computer game in the graphic adventure genre released by LucasArts in 1998 and primarily written by Tim Schafer. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered, static backgrounds. As with other LucasArts adventure games, the player must converse with other characters and examine, collect, and use objects correctly to solve puzzles in order to progress.

Grim Fandango's world combines elements of the Aztec belief of afterlife with style aspects of film noir, including The Maltese Falcon, On the Waterfront and Casablanca, to create the Land of the Dead, through which recently departed souls, represented in the game as calaca-like figures, must travel before they reach their final destination, the Ninth Underworld. The story follows travel agent Manuel "Manny" Calavera as he attempts to save Mercedes "Meche" Colomar, a newly arrived but virtuous soul, during her long journey.

The game received positive reviews, praising its artistic design and overall game direction in particular. Grim Fandango was selected for several gaming awards at the time of release, and is often listed in publishers' lists of top games of all time. However, the game was considered a commercial failure and factored into LucasArts' termination of their adventure game development, contributing to the decline of the adventure game genre.

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Game Information

image
Platform
PC
Developer(s)
Double Fine Productions
Publishers(s)
Double Fine Productions
Genres(s)
Adventure, Puzzle
NA Release Date
January 27, 2015
MVGL User Score
8.2 by 155 user(s)
MVGL Difficulty
2.3077
Composer(s)
Peter McConnell
Added by
331 User(s)

This game also exists on:
Mac Sony PS Vita PlayStation 4 Nintendo Switch PlayStation 5 Xbox One Xbox Series X/S

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