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140

140 is a minimalistic challenging puzzle platformer with abstract colorful graphics where timing is often tied to the rhythm of the music and visuals. Rhythmic awareness is required to overcome obstacles controlled by an energetic, yet melancholic electronic soundtrack.

The player controls a white cube that can go left, right or jump in an abstract environment with pulsating visuals and music. The cube changes form based on movement; it turns into a ball going left or right, and into a triangle when jumping. This is purely an aesthetic change and has no influence on the gameplay.

The game consists of three large levels divided into smaller sections with checkpoints. To progress various platform puzzles need to be completed. These include regular jumps, temporary and moving platforms, grey parts that cannot be touched, temporarily reversed gravity, platform movement based on sound and more. To complete a section a small ball needs to be collected. When it is brought back to a large container, the next section is loaded. Each of the three levels ends with a boss encounter, each time with a completely different mechanic to defeat them.

When the game is completed a mirror mode is unlocked where each of the three levels can be replayed in reverse. In addition these need to be completed in one go as dying immediately returns you to the main game hub.

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Game Information

image
Platform
PC
Developer(s)
Jeppe Carlsen
Publishers(s)
Jeppe Carlsen
Genres(s)
Platformer, Puzzle
NA Release Date
October 16, 2013
JP Release Date
October 16, 2013
EU Release Date
October 16, 2013
AUS Release Date
October 16, 2013
MVGL User Score
6.5 by 26 user(s)
MVGL Difficulty
-
Composer(s)
Jakob Schmid
Website
Official Website
Added by
36 User(s)

This game also exists on:
Mac Nintendo Switch PlayStation 4 Xbox One Nintendo Wii U Xbox Series X/S PlayStation 5

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