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NetHack

In NetHack, players are charged with the task of retrieving the Amulet of Yendor from the Mazes of Menace, a vast dungeon that is randomly-generated to insure a unique experience for each new adventure. In the Mazes of Menace, your wits are your greatest strength, and success is dependent upon your creativity and cunning. There are no do-overs in NetHack, and death is swift for those who fail to learn the intricacies of the Mazes. NetHack is a truly difficult game, and many play for years before emerging from the dungeon victoriously. Think you've got what it takes to plumb the depths, snag the Amulet, and make it out alive? Give it a go.

NetHack is a roguelike role-playing game with both traditional ASCII graphics and a graphical tileset. The objective is to find the Amulet of Yendor and sacrifice it to your deity. NetHack runs on a wide variety of systems, with a variety of graphical and text interfaces all using the same game engine. The emphasis in NetHack is on discovering the detail of the dungeon and not simply killing everything in sight - in fact, killing everything in sight is a good way to die quickly. Each game presents a different landscape - the random number generator provides an essentially unlimited number of variations of the dungeon and its denizens to be discovered by the player in one of a number of characters: you can pick your race, your role, and your gender. Since NetHack is a roguelike, everything is represented as a top-down view of the current dungeon level, where the walls, the floor, and all items, characters and monsters are ASCII characters.

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Game Information

image
Platform
Web
Developer(s)
The NetHack DevTeam
Publishers(s)
The NetHack DevTeam
Genres(s)
Dungeon Crawler, RPG
NA Release Date
September 2, 2005
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
-
Added by
1 User(s)

This game also exists on:
Amiga Atari ST PC Mac Mobile

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