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Super Street Fighter II Turbo

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth arcade installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II. Like its predecessor, it ran on the CP System II hardware.

Super Turbo introduced several new play mechanics to the game system from the previous Street Fighter II installments, including the addition of powered-up Special Moves called Super Combos. It also introduced the hidden character of Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games.

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Game Information

image
Platform
Amiga
Developer(s)
Capcom
Publishers(s)
Capcom
Genres(s)
Arcade, Fighting
EU Release Date
May 1, 1995
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
-
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0 User(s)

This game also exists on:
PC Arcade 3DO Interactive Multiplayer Sega Dreamcast Xbox One PlayStation 4 Nintendo Switch Xbox Series X/S PlayStation 5

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