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Super Street Fighter II Turbo

Super Street Fighter II Turbo, released in Japan as Super Street Fighter II X: Grand Master Challenge, is a competitive fighting game released for the arcades by Capcom in 1994. It is the fifth arcade installment in the Street Fighter II sub-series of Street Fighter games, following Super Street Fighter II. Like its predecessor, it ran on the CP System II hardware.

Super Turbo introduced several new play mechanics to the game system from the previous Street Fighter II installments, including the addition of powered-up Special Moves called Super Combos. It also introduced the hidden character of Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games.

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Game Information

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Alternative Titles
Super Street Fighter II X: Grand Master Challenge
Platform
Sega Dreamcast
Developer(s)
Capcom
Publishers(s)
Capcom
Genres(s)
Fighting
JP Release Date
December 22, 2000
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
Isao Abe, Syun Nishigaki
Added by
1 User(s)

This game also exists on:
PC Arcade 3DO Interactive Multiplayer Amiga Xbox One PlayStation 4 Nintendo Switch Xbox Series X/S PlayStation 5

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