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Rescue Squad

Experience the excitement and challenge of a true to life crisis situation. As a member of the Rescue Squad you will save lives in a game of skill and courage. Your mission of rescuing people from a burning building is performed with sophisticated color graphics, exciting music and sound effects. In a full series of rescue situations, you will be tested for quick reflexes and your ability to think swiftly and calmly. Safely speed through rush hour traffic to reach the burning building. Catch people who are escaping from the flames. Then enter the building to free those who are trapped and bring them to safety.

Nine levels of difficulty will continually challenge your proficiency as a member of the Rescue Squad. Join those courageous enough to defy danger and become a hero!

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Comments

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hoschie

Plays like a mix of Super Mario, Ys and Zelda. The graphics are incredible for a PSP game and the soundtrack is nice, as to be expected for a Falcom game. My only complaint here is that the Prologue is far too long (and boring) and the game is generally much too story-driven and dialogue-heavy for an Action RPG.

Deleted user

Combat becomes chaotic much too quick and you can't really see what's going on. There's also a ton of slowdown while you're going through the same few dungeons again and again. Also, don't expect a compelling story with great characters here. It's okay in small doses I guess, but not a great game by any means, which is a shame since I like the concept of having a 2D Brawler + Action RPG.

KaiDemo

The big influence here is obviously Dracula's Curse but there are also many references to other NES classics like Megaman or Ninja Gaiden. I enjoyed this much more than I thought I would, given that Curse of the Moon was "only" one of their kickstarter goals to accompany the main game. it's a great precursor to Ritual of the Night.

Deleted user

It is actually pretty bad :stuck_out_tongue: There's no defending this sorry excuse for a Metroid game. Half of this mess consists of cutscenes with cringeworthy dialogue that throw the whole timeline overboard and present us characters that couldn't be any less credible. And don't even get me started on the actual gameplay... Sakamoto is one complete lunatic.

Deleted user

Slightly better than Curse of Darkness, which doesn't say much since that game is pretty damn awful. Upon revisiting many old Castlevania games, the PS2 era is the one I had the least fun with. That being said, this game doesn't have much in common with the very linear Devil May Cry apart from its gothic look.

Deleted user

The only decent thing about this game is the soundtrack by Michiru Yamane. Level design is absolutely dreadful – nothing but big, empty arenas connected by long tunnels. Oh and Hector moves super slow, which makes it even worse.

shiinomii

A very stripped down version of Rondo of Blood (Maria isn't a playable character here, no level select, only two alternate levels), containing what is probably the most frustrating Dracula fight in the entire series. The soundtrack is still decent though, making good use of the SNES soundchip.