Game Reviews
  • Zero Escape: Nine Hours, Nine Persons, Nine Doors
    Zero Escape: Nine Hours, Nine Persons, Nine DoorsNintendo DS

    Nine Hours, Nine Persons, Nine Doors is a mystery visual novel game released by Spike Chunsoft for the Nintendo DS. The game follows Junpei, the protagonist, who has been kidnapped and put aboard a ship along with 8 other participants. You quickly hear the voice of Zero, who is the mastermind behind what he calls the Nonary Game. Every person participating in the Nonary Game has been equipped with a bracelet. These bracelets have numbers on them, and in order to enter the doors, you must have bracelet numbers that equal a digital root the same as the number on the door. After entering a door, you must solve puzzles within the 9 hours time limit in order for you and the other players of the game to survive. In 999, there are 2 main types of gameplay. There are standard visual novel parts,...
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  • Vampire: The Masquerade – Bloodlines
    Vampire: The Masquerade – BloodlinesPC

    In one sentence I can tell you this: The writing in this game is as good as the game mechanics are bad. With that being said, since this game is receiving a sequel this year and has garnered a massive cult following I decided to finally give it a try and if you can tolerate the numerous bugs and unbalanced combat, you're in for a story with twists and turns with characters that feel as though they live in the world rather than simple NPCs. Game Play: It's no secret that this game had a very troubled development, and due to Activision forcing them to release the game as soon as possible, the game has a lot of rough edges. I will say right now that it's borderline mandatory to play this game with the unofficial patch installed. Even then, there are still many instances in the game where I would be stuck...
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  • Shin Megami Tensei IV
    Shin Megami Tensei IVNintendo 3DS

    Positive points + Excellent sound design, very immersive and atmospheric + Combat offers satisfying challenge and improves upon the Press Turn system present in previous SMT games, doesn't waste time either + The main character builds his skill set up not from Magatamas or mantras, but rather from leveling up other demons. This allows for a precise customization of a player's build + Story is a constantly interesting and engaging war of ideals + Most dialogue is fully voice acted, and is done well + The environments mixed with the atmospheric music makes for a well-built world + The artwork for the characters and demons is beautiful + 4 unique endings that encourage replayability while offering a subtle message underneath Negative points - Specifics of demon fusion can be unfairly cryptic and sometimes force the player to look up a guide. An example of this is during special fusions, where it only gives you the race and silhouette of...
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  • Shin Megami Tensei IV: Apocalypse
    Shin Megami Tensei IV: ApocalypseNintendo 3DS

    + Newly improved/balanced battle mechanics & new Ally mechanic + Immersive soundtrack + Great artwork - Story begins promising, but ends up becoming poorly written and unnecessarily convoluted towards the end - Final Act features an ugly, overly-complex dungeon with a difficulty spike towards the end that stops the pacing dead in it's tracks +/- Endings that are semi-satisfying +/- Some characters are written well (Navarre, Gaston) while others are unbearable at times (Hallelujah, Toki) +/- Final boss in both paths is really cool, but can be extremely frustrating if you don't spend literal hours preparing specifically for it Overall solid sequel that adds and improves many aspects of SMT 4, though many features are unwelcome and unnecessary. 7/10...
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  • My Hero One's Justice
    My Hero One's JusticePC

    My Hero's One Justice is a great game. I bought the game because I love Boku no Hero Academia, and I wasn't expecting much from it due to the mainly negative reviews on it. If you're a fan of the anime series, I would strongly suggest that you buy it and atleast give it a try. The mechanics in the game are great, and the attacks are very fitting for each character. There's a lot of variety between the cast. The cast is limited to only 23 characters including DLC, which kind of sucks as some of the main characters in the story like the UA students or big pro heroes aren't included, however, the characters with the most screentime are included in the game such as Izuku, Bakugo, Shoto, All Might, Eraserhead, etc. The graphics are really good. At first, I thought it was a little strange that they didn't use...
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  • Puyo Puyo Tetris
    Puyo Puyo TetrisXbox One

    When I bought Puyo Puyo Tetris, I just expected it to be a much brighter and exciting version of tetris... with anime. But, the game is so much more then that. There's a whole story mode and cast full of exciting and fun characters, who are all quirky and strange in their own ways. There is so much more to do then you'd expect, including fun arcade modes where you can swap between Puyo Puyo and Tetris big game, or even modes where it's the two mixed in together. There are tutorials for both beginner and experienced players to help you get better, and the game is very easy to get into. The story mode is fun and interactive, each level has a game of either Puyo Puyo or Tetris, or both of them together, against one of the other story characters. There are around 10 levels in each world, which go...
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  • Indivisible
    IndivisiblePC

    Good: - Great character and enemy designs throughout the entirely of the game; extremely unique and charming coupled with great animation - Unique battle system that does a great job of building off the strengths of the Valkyrie Profile inspired system while blending it with fight game like mechanics - A large and diverse roster where every character feels unique; the game does a great job of encouraging players to constantly switch out members and experiment with various combinations, positioning, and general strategies - Including a training room was a great move by the developers. The customizable mode allows players to practice against various enemies, making experimentation with different button combinations and party members super accessible - Mapping the minimap to the directional is great and should be utilized in more games - The ability to change the palette of every character on the roster is a great addition and plays...
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  • Legend of Legaia
    Legend of LegaiaPlayStation 1

    This is my first game review for this site. Legend of Legaia is the second JRPG that I've played during my childhood, the first one being Final Fantasy VIII. But this is the first JRPG that I've beaten, that why it's so memorable to me. Game Play: 9 (Great) The first JRPG I've played was FFVIII, so turn-based combat wasn't new to me and I'm familiar with the mechanics of it. What I find appealing in Legaia is the unique style in terms of combat. While still being turned-based, it added a "command system" where in you place directional buttons as inputs to form a sequence. Each direction has a corresponding hit area that will be used when the sequence has played out during a turn. High (up) for hitting the head area of an enemy or an enemy that fly. Low (down) for hitting the leg area of an enemy or a short...
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  • Resident Evil 4
    Resident Evil 4PlayStation 2

    !Detras de ti imbesil! -Resident Evil 4 was special game on it's decade because it added an "over the shoulder" third person camera . This mechanic differences this game from the previous ones, The most part of the game is action, there are more enemies and you need this shooter mechanic. In mi opinion what makes this game worse is that there aren't so many puzzles as in other resident evil games. This gameplay in our time is not a great thing , but at that time it was really innovative. I still loving it's gameplay even being a bad decision in the saga. The aim with the red dot for me it is a cool mechanic that is different from other third person shooters. There are parts where there are puzzles and that it's nice to keep some of the essence of the saga.This game also includes a very common nowadays...
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  • Cities: Skylines
    Cities: SkylinesPC

    I got this game after I'd been wanting it for a few months, and I can tell you straight away that this is WORTH IT. This game straight from the get-go requires a lot of researching to understand the ins and outs of the mechanics. Unless you're already familiar with city sims like this, I can recommend Move The Mouse's tutorials up on YouTube, they're really helpful and walk you through every milestone achievable and gives you great tips. You can use those as a guideline to startup a city and then move from there. I myself love this kind of research, but if you just want to get straight into a game this wouldn't be a game for you (unless you'd be able to power through the research). Although the game does give some explanation about what tool does what, there is no proper tutorial that takes you through every single...
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  • Princess Remedy in a World of Hurt
    Princess Remedy in a World of HurtPC

    Princess Remedy is a top down action/adventure game in the vein of the older Zelda games. Basically, you walk through different areas and talk to NPCs, which initiates a combat sequence. Upon completing the encounter you gain a heart, and with enough hearts you unlock the next area and the gameplay loop repeats. There are also some pretty basic upgrades to find as well. Combat plays out like a mix of a top down run n gun and old school Zelda. Your character shoots automatically in the direction you?re facing, so most of the decisions you?ll have to make basically revolve around whether to face an enemy and shoot at it, or to reposition to avoid damage. As the game progresses, your weapon spread will increase meaning you also have to decide between getting closer to the enemy for higher DPS or maintaining your or using off angles to be safer...
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  • The Legend of Zelda: Link's Awakening (2019)
    The Legend of Zelda: Link's Awakening (2019)Nintendo Switch

    In short : ++ It's beautiful ++ A good old Zelda 2D retro-gameplay + Remake quasi 1-to-1, enhancing old or bad mechanics +/- Still quite easy +/- Hero mode is hardcord at first, but then becomes quite easy - Memory gestion and latency -- Dungeon Maker too repetitive with no real rewards The remake of Link's Awakening on Switch is a good throwback to the roots of 2D Zelda rules and mechanics. Link's Awakening was the founder of future Zelda 2D rules and codes and it was also one of the major inspiration for Ocarina of Time. However, does this game still hold up nowadays ? Grezzo, the studio behind the 3D remakes of Ocarina of Time and Majora's Maks on 3DS, is once again the one behind the wheel for this remake. They built it from scratch, trying to map 1-to-1 with the original game First, this game is beautifull ; it goes back to the cartoonish looks and...
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  • EarthBound
    EarthBoundNintendo Super NES

    The second installment on the Mother series, and considered by now as a cult classic, as someone who replays this game a lot, i think it deserves a good review GAMEPLAY - 9/10 There's almost nothing to say about the gameplay tbh, it's pretty much a better version of your regular JRPG gameplay. A huge map to explore, enemies around and etc. The game has some very unique mechanics though that are really useful to the gameplay like the rolling HP system, enemies that chase you instead of just random battles and some other things. Since i like to speedrun the game i really enjoy exploring the gameplay mechanics the best i can aswell. It's a great gameplay overall. STORY - 10/10 This is probably the thing i like the most about EarthBound. The story might seem a bit cliche at the beginning as it follows the "chosen one" trope, but other than the...
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  • The Witcher 3: Wild Hunt – Blood and Wine
    The Witcher 3: Wild Hunt – Blood and WinePC

    As a famous steam reviewer said "CDPR makes a full game and calls it a DLC" Just a few hours into this DLC and i was astonished at the huge world and the content it has, it felt like i was in a direct sequel to the game. As the time passes and by progressing the DLC i was constantly thinking "How could such a huge and well made world be released as just an expansion? considering and comparing it to other expansions?" The best answer i found to this was "Generosity" This is by far the most generous DLC i have ever played in my entire 21 years of gaming. So....What makes this so good? Judging a DLC from my perspective is about how much this specific DLC improved on the main game, and Blood & Wine improved on pretty much everything. Toussaint The newly world added, a super gorgeous, bright and beautiful...
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  • Mother 3
    Mother 3Nintendo Gameboy Advance

    Being the official ending for the Mother series, Mother 3 changed the already original formula of the series. But does it work? It sure does! GAMEPLAY: 9/10 Mother 3 has a really good gameplay, keeping the same unique mechanics EarthBound had but better, plus the ability to run which is much better than EarthBound Beginnings and new gameplay features. The only problem i have with the gameplay here is that Mother 3 is not as "open world" as it's predecessors, which might be good considering the way the game tells it's story, but i didn't find it as appealing as the big open world EarthBound Beginnings and EarthBound had. STORY: 10/10 Do i really need to say anything? Mother 3 is not only one of the best storylines in the videogame history, but one of the best storylines in any fictional work until now. It's the game that made me care about characters the...
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  • Moonlighter
    MoonlighterPC

    Digital Sun's Moonlighter is a great start for the independent game studio, but the game still has a few flaws I would like to point out. In Moonlighter, you play as Will. During the daytime he is a shopkeeper. As a shopkeeper, you have to adjust your prices to the demand of the people. This can prove to be a challenge, but once you find the sweet spot, you can expect to make a lot of gold. Of course, the wares you're selling don't just appear out of thin air. At night, you venture into the dungeons to slay enemies and collect their loot. This loot can be used either for selling in your shop, or crafting new weapons and armor. The core gameplay of Moonlighter is a fresh take on the dungeon crawler genre, mainly because of the shopkeeping addition. Going into the dungeons can be quite repetitive though, since you...
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  • Yoshi's Crafted World
    Yoshi's Crafted WorldNintendo Switch

    In short: ++ Levels and landscapes are beautiful, charming + Original, charming and themed music + Boss challenges + Post-game difficulty +/- Flowers and red coins collected only once +/- Costumes - Almost a downgrade of Woolly World -- Tedious hunt for souvenirs/hide-and-seek Yoshi's Crafted World follows the dynamics of previous Yoshi's games ; it focuses on a particular theme (here arts & crafts) and has a childish ambience. The player is tasked to traverse levels while collecting, as usual, red pieces, flowers and hearts. Small addition ; now Yoshi is tasked by NPCs to search for specific objects, "souvenirs" in the landscape of the levels he already visited. First, Good-Feel, the studio behind Crafted World, Woolly World and Kirby's Epic Yarn, delivers as usual a very charming and beautiful game ; the play discovers world, forests, caves, oceans and even space, all crafted upon small daily life objects. It's beautiful to the eyes, tingles the player's inner creativity, and...
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  • Cave Story Plus
    Cave Story PlusNintendo Switch

    Where do I even begin with Cave Story without repeating anything anyone else said? The gameplay is amazing, the story is beautiful, the design is outstanding, everything about this game is a masterpiece! The story begins with a mysterious boy with no memory of who he was discovering a village populated by a species known as the Mimiga, it is your quest to protect the Mimiga and find out about your origins. Cave Story is short, but it's fun from beginning to end, no matter how many times I've played it. Each different area feels different from each other, from Egg Corridor, to Bushlands, and some of the other areas I don't want to spoil for anyone. from looks to the incredibly written soundtrack. You start the game with low health and a basic gun AKA the Polar Star, but through exploration, your arsenal can be improved with new weapons and ammunition....
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  • Stardew Valley
    Stardew ValleyNintendo Switch

    I want to start this review by getting the obvious stuff out of the way: Stardew Valley is a farming simulator developed single handedly by Eric Barone and released in 2017. It's a game that borrows the Harvest Moon formula and creates it's own identity. The game starts you off by your grandfather's bedside, he bestows upon you a sealed envelope, and instructs you to open it once you feel that life has become to much of a burden. An undisclosed amount of time passes, and eventually, you decide to open the letter. You find out that your grandfather has inherited to you his farm, so you make your way on to Stardew Valley. Once you reach the town, it is your job to restore the farm, start building friendships with the townsfolk, and free yourself of the stresses of capitalism. The great thing about Stardew Valley, however, is that...
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  • Assassin's Creed IV: Black Flag
    Assassin's Creed IV: Black FlagPC

    Assassin's Creed IV is probably the second best Assassin's Creed game to date, only surpassed by the second installment of the franchise (I have yet to play Origins and Odyssey), and my favorite pirate-themed game of all time. I remember the first time I went into this game, I had ZERO expectations about it since I never had a huge love for the franchise (before this game I had only truly liked Assassin's Creed II. Brotherhood was fine but nothing that was worth remembering, I dropped Revelations because of how boring it was for me, and 3 was plain mediocre, and that's being generous). Yes, I know given those circumstances it wouldn't make sense that I would pick this game, but the pirate theme was very interesting for me, and considering I borrowed it from a cousin of mine, I thought "well, why not?". I was surprised of how the game ended...
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  • Assassin's Creed Odyssey
    Assassin's Creed OdysseyXbox One

    Ubisoft went full RPG with Odyssey, featuring branching dialogue options and romanceable characters. The Modern day story follows Layla Hassan again, this time reliving the memories of Kassandra, a mercenary in 431 BCE Greece. Kassandra has to defeat the Cult of Kosmos (the ancient Templars), who are set on destroying her and her family. Combat is fitted into three different categories; Warrior, Hunter, and Assassin, each with their own skill tree. Warrior focuses on melee combat and dealing as much damage as possible head-on. Hunter is the archery class, dealing damage from a distance. While third class, Assassin, is stealth based - encouraging players to be aware of their surroundings to sneak past enemies or silently take them all down. With the free DLC Lost Tales of Greece and the episodic paid DLC, this game will be supported for a long time to come. I?ve logged over 115hrs in this...
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  • The Legend of Zelda: Breath of the Wild
    The Legend of Zelda: Breath of the WildNintendo Switch

    I bought a Switch above market price the month the console released just so I could play this game. The gameplay is, in some ways, revolutionary design-wise, and even more importantly it's FUN. There are few games that feel as satisfying just to be in, and the respect for players and effort the devs put into this game shows in nearly every aspect of it. There are a couple of departments this game disappointed me in, though: music and story. My favorite titles in the Zelda series--Ocarina of Time, Majora's Mask, Twilight Princess--for the most part feature tight, linear narratives and memorable soundtracks. I don't think that these things are necessary to make Zelda games GOOD, they're just a big part of what makes the games in this series magical TO ME. The trailers and interviews leading up to this game's release led me to believe that, while Breath of...
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  • Fire Emblem Echoes: Shadows of Valentia
    Fire Emblem Echoes: Shadows of ValentiaNintendo 3DS

    In some ways SoV is the best of the modern FE titles, which is surprising for how much this remake eschews the opportunity to apply modern conventions to this very early title. In some ways, this works to the game's detriment. FE Gaiden's much maligned map-design returns here. The classes and units have been re-balanced in a very noticeable way, but that doesn't stop Dread Fighters from being clearly superior to most other units, among other things. Many improvements have been made over Gaiden, though. Mila's Turnwheel takes a notoriously frustrating title and makes it wonderfully enjoyable. As long as you have the integrity not to abuse it, it simply makes Fire Emblem as a whole _better_. The dungeon crawling is well-realized and compelling. But the thing I really have to sing praise upon praise toward is the game's *presentation*. Almost all dialogue is fully voice-acted, and well done at that!...
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  • Metro Exodus
    Metro ExodusPC

    Metro Exodus had the promise with making it seem this would the last game and a good send off to a niche but beloved franchise. While the game it's self-looked beautiful and overwhelmingly promising, the truth couldn?t be farther. Game breaking bugs, laughable animations and the loss of its linear narrative turned itself into a seemingly shallow story. While pretty in nature and made a good look at what the future of ray tracing could be, I can?t recommend this game for newcomers and only those that are seriously dedicated to the series. What starts as a simple extension of the crafting system from the second game, becomes to be problematic for what would be the add-ons and extra content of the open world. To get said upgrades in metro last light the player needed to use ammo to buy the necessary upgrades, this forced the player to be...
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  • Dragon Knight
    Dragon KnightPC

    This is a textbook example of a poorly made game, every single corner has been cut except for the artwork, which I will get into later. At the surface it is a 2D side scrolling RPG where you take control of Sue a human(?) with magical powers that... does things... for some reason... Pardon my confusion but after beating this game I still have no idea what the context of the entire story is, if there even was one to begin with! The one redeeming trait is the excellent artwork for the beginning comic sequence and the characters CG's... that's it though. It is also very deceptive because unknowing gamers are lured into purchasing the game based on the great artwork to find out that this game is absolutely terrible. Here are some of the terrible elements that comprise this game: 1) No character development, after beating...
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