The millennium. A portal is opened. The chain of time is broken. A young man is transported into the past, altering the course of history and the outcome of the future. He has to find his way home, but first he must travel to the outer edges of time to repair the world's chronology. On the way he encounters strange friends and foes, utilizes incredible devices and vehicles, and penetrates and neutralizes the fortresses of the past, present, and future. A paradox has been created. If he does not restore the order of time, nothing will ever be the same. He is the one who will become a hero. He is Crono.
Chrono Trigger is a critically acclaimed RPG released in 1995 for the SNES. It was conceived in 1992 by Hironobu Sakaguchi, producer and creator of the Final Fantasy series; Yuji Horii, director and creator of the Dragon Quest series; and Akira Toriyama, character designer of Dragon Quest and creator of the Dragon Ball comics series.
Chrono Trigger features standard role-playing video game gameplay. The player controls the protagonist and his companions in the game's two-dimensional fictional world, consisting of various forests, cities, and dungeons. Navigation occurs via an overworld map, depicting the landscape from a scaled-down overhead view. Areas such as forests, cities, and similar places are depicted as more realistic scaled-down maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. Chrono Trigger's gameplay deviates from that of traditional Japanese RPGs in that, rather than appearing in random encounters, many enemies are openly visible on field maps or lie in wait to ambush the party. Contact with enemies on a field map initiates a battle that occurs directly on the map rather than on a separate battle screen.
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This game also exists on:
Nintendo DS
PlayStation 1
PC
Mobile
PlayStation 3
Sony PSP
Sony PS Vita
Nintendo Wii
Coming soon...
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