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Analogue: A Hate Story

Back in the 25th century, Earth launched a generation ship into deep space, with the goal of establishing the first interstellar colony. It dropped out of contact and disappeared, never reaching its destination.

Thousands of years later, it has finally been found.

Uncover the mystery of what happened to the final generation aboard the generation ship Mugunghwa by reading through its dead crew's logs, with the help of a spunky AI sidekick!

Two pursuable characters. Five endings. A dark visual novel that further extends the non-linear style of Digital: A Love Story in a mystery featuring transhumanism, traditional marriage, loneliness, and cosplay.

Welcome to the future.

Analogue: A Hate Story is set far in the future. The player takes the role of an investigator who visits the old spaceship Mugunghwa - a whole society lived on it while it searched for planets to colonize - which disappeared many years ago and just recently came back on the radars. The goal is obviously to find out what exactly happened. This game is a visual novel and most of the time is spent with reading all those log files. The player quickly learns that the past events may be set in the future, but the social structure is a very old one: it is an extreme patriarchy where women are worth nothing - they are not even noted in the family tree. However, the researcher needs to help of the two board AIs: Hyun-ae and Mute. The player frequently has to show the logs to them to get them to speak of the past and unlock more related logs. Only one AI can be active at a time and both have different personalities and had other relationships with the persons of the past; so both have different reactions. Sometimes the player has to answer yes/no questions which may affect the AI's feelings towards the player. Another element is the board computer where the player has to type in commands (all possible ones are given, though) to do different things, e.g. enable one of the AIs or change *Hyun-ae's costume. The game features one puzzle towards the end which uses this interface. There are multiple endings which depend on the player's decisions during the game.

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Game Information

image
Platform
Mac
Developer(s)
Christine Love
Publishers(s)
Christine Love
Genres(s)
Visual Novel
NA Release Date
February 1, 2012
MVGL User Score
-
MVGL Difficulty
-
Composer(s)
Isaac Schankler
Website
Official Website
Added by
2 User(s)

This game also exists on:
PC

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