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Crash Bandicoot: The Wrath of Cortex

Crash Bandicoot: The Wrath of Cortex is the first Crash Bandicoot game for a system other than the original PlayStation. The story is set some time after Warped: Dr. Cortex wants revenge after being defeated by Crash (again). For this purpose, he creates Crunch, a super-bandicoot who can destroy everything that crosses his way. So Crash needs to defeat Crunch (and in the end, Dr. Cortex).

The game is a typical jump and run, with some other action passages, like air combat and a sequence where Crash is trapped inside a giant sphere rolling around in some sort of rollercoaster. All graphics are in 3D, and the sound is typical for cartoon games like this. The whole game is pretty straightforward in design, getting stuck on a puzzle is not really possible.

There is just one thing missing? a power source for the new diabolical creation. Uka Uka, Cortex's master, calls upon the powers of the slumbering "Elementals." These four ancient masks harness the powers of earth, fire, water and air. If Cortex's super weapon wears these masks, he will then hold the power of the elements! However, to power this weapon, Cortex has set up bases around the planet, sucking the earth dry of its valuable elemental resources.

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Game Information

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Alternative Titles
Crash Bandicoot 4: Sakuretsu! Majin Power
Platform
PlayStation 2
Developer(s)
Traveller's Tales
Publishers(s)
Konami
Genres(s)
Adventure, Platformer
NA Release Date
October 29, 2001
JP Release Date
December 20, 2001
EU Release Date
November 23, 2001
ESRB Rating
Everyone
PEGI Rating
PEGI 3
MVGL User Score
6.9 by 511 user(s)
MVGL Difficulty
2.2857
Composer(s)
Andy Blythe & Marten Joustra
Added by
748 User(s)

This game also exists on:
Nintendo Gamecube Xbox Xbox 360

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