September 09, 2021 @ 5:18 pm
Unlike the first entry of the ?Lords of Shadow? series, ?Mirror of Fate? manages to be a competent and fun Castlevania game, instead of feeling inspired by it. The 2.5D style and the Metroidvania-like level design create a contemporary take on the classic 2D games, improving on the work of Dracula X Chronicles when it comes to modernizing Castlevania. Central elements to the metroidvania style are prominently featured, such as platforming, puzzles, obtaining new skills and weapons and backtracking to previous areas after getting the upgrade needed to access new places. Backtracking is also not made as tiring with the addition of some teleporters, but some of the items, powers and upgrades - such as all the attack-based special powers - can end up feeling not as useful, as they consume much more magic without offering much of a damage reward. The controls from the first game are greatly improved...
I don't have any friends yet, I should make some!
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