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Star Wars Episode I: Racer

Imagine Ben Hur in a galaxy far, far away. Replace the two-wheeled carriage with a futuristic, hovering pod -- now take away the horses and strap two giant afterburner-powered engines to the vehicle. The boost of the two fuselages pulls the carriage forward at speeds in excess of 600mph and a stream of pure energy, called a mag beam or coupler, makes sure that the engines don't fly off in opposite directions. Like its "real," up to 40-foot-long counterparts in the movie, Racer's pods use a three-point dynamics system that will cause the carriage to realistically drift in the air behind its two engines. Unlike the movie, which features 18 opposing racers, Episode I Racer stars more than 21 characters complete with their rides, including three pods based on original design concepts that weren't used in the final film.

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Game Information

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Platform
Nintendo 64
Developer(s)
LucasArts
Publishers(s)
Nintendo
Genres(s)
Racing
NA Release Date
May 19, 1999
JP Release Date
July 21, 1999
EU Release Date
June 1, 1999
ESRB Rating
Everyone
PEGI Rating
PEGI 3
CERO Rating
CERO A
MVGL User Score
7 by 136 user(s)
MVGL Difficulty
2.4000
Composer(s)
John T. Williams, Peter McConnell
Added by
195 User(s)

This game also exists on:
Sega Dreamcast PC Mac Nintendo Gameboy Color Nintendo Switch PlayStation 4 PlayStation 5 Xbox One Xbox Series X/S

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