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Final Fantasy IV

Released as Final Fantasy II in the US.

In the kingdom of Baron, powerful airships rule the skies. At the head of this elite fighting force is Cecil, Captain of the Red Wings, As our adventure begins, Cecil and his squadron are ordered to steal a powerful crystal from a rival kingdom. Upon their return, Cecil questions the King's orders and is stripped of his command. To prove his loyalty, he must slay a dreadful monster and deliver a mysterious package to a neighboring town. But when the package explodes, destroying everyone, Cecil and his friend Kain vow to fight the King's dark forces. Will you be able to save the world from their evil plan to control the crystals? Get ready for the most challenging role-playing adventure ever.

The fourth entry in the Final Fantasy series was released as Final Fantasy II in the West, because the second and the third games were not released there at the time. The game is a Japanese-style RPG with top-down world map navigation, automatic leveling up, and random enemy encounters.

The game introduces a system called ATB (active-time battle). While combat is turn-based in its core, the game does not pause when the player accesses the battle menu. Enemies continue to act in real time regardless of the actions of the player-controlled party. The turns of the participants are calculated depending on their agility rating. Each player-controlled character has a special bar that gradually refills itself; said character may act when the bar is full.

Unlike all the previous Final Fantasy games, the fourth installment does not allow the player to customize the characters' abilities and classes. Each character belongs to a specific, clearly defined class: dragoon, white mage, black mage, summoner, ninja, etc. Each of these classes has distinct special abilities or magic spells. New abilities are learned automatically when a character reaches a pre-determined level. Characters join and leave the party as dictated by the game's plot events. The active party includes up to five combatants.

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Game Information

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Alternative Titles
Final Fantasy II, ファイナルファンタジーIV
Platform
Nintendo Super NES
Developer(s)
Square
Publishers(s)
Square
Genres(s)
RPG
NA Release Date
November 23, 1991
JP Release Date
July 19, 1991
MVGL User Score
8.1 by 270 user(s)
MVGL Difficulty
2.0000
Composer(s)
Nobuo Uematsu
Added by
405 User(s)

This game also exists on:
Nintendo DS PlayStation 1 PC Mobile PlayStation 3 Sony PSP Sony PS Vita Nintendo Wii U WonderSwan Color

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